6th Graders have been busy designing with code in a variety of ways, Now we our using our coding knowledge not only with our robots, but to design an object that will be printed on the 3D printer.
In this lesson, students have used drag and drop coding to design a unique shape or pattern that will then print on our 3D Printer. We are currently making modifications to our prototype and doing several test prints to check and change our designs.
Coding is understood to help our students become 21st century learners that can not only interact with the technology around them, but also produce it. Not only do students gain a better grasp on how our increasingly technological world works, but also the computational thinking that is gained from coding education can help them in whatever career path they choose. In this lesson students will be able to practice computational thinking skills by being able to 3D print their code and interact with it.
StandardsNGSS CCSSOverview and BackgroundLEARNING OBJECTIVES
By the end of this workshop, the student will be able to:
• Design, create, and 3D print their code in the expression of a shape, figure or pattern
• Use TinkerCAD or similar CAD program effectively
Use these questions to guide students understanding:
• How does block coding work?
• How does the turtle know what to do on the screen?
• What can you design using the blocks provided?
We will have a model soon to share with you!
Thanks so much for sharing your students with me in the TAG program,